Bandersnatch Ghost Howler
From: Lucas Sandberg, Chief Development Scout, Bander Battlemechs
Date: 11:19, October 10, 3067
Re: A potential Bandersnatch variant worth noting
As we look forward to releasing future variants of our signature Battlemech, the Bandersnatch, I thought I would prepare a brief report on an interesting design that has been fielded with some success on Solaris VII for several years. The design belongs to Taharqa “Howler” Bane, a former clansman and gladiator. He has had a successful career on Solaris VII, while fielding a variant of our Bandersnatch, reaching the Elite Eight of the Open Class Championships in 3065 and the Final Four in 3066. I provide the schematics for the design which I dub the “Howler” below, as well as a brief description of its capabilities. Bane actually refers to it as “Poo-Flinger” a name which his opponents originally used disparagingly in reference to the name of his stable, the “Flaming Devil Monkeys.” In a move characteristic of Bane, he openly co-opted this name for himself.
From: Adept VII Clyde Fugu, Ninth Division
Date: 3073-03-12
Re: Void signature system status
I write to inform you that we have located the void signature system that went missing two months ago during a raid by the Flaming Devil Monkeys mercenary unit. Unfortunately, it seems that the mercenary unit has figured out how to install the system onto one of their own mechs, a Bandersnatch piloted by the unit commander. I saw it in action myself in our recent encounter with the unit. How the mercs managed the technological competence to reverse-engineer our systems, I don't know.
Mass: 75 tons
Chassis: Standard Biped
Power Plant: 300 Light
Cruising Speed: 43.2 kph
Maximum Speed: 64.8 kph
Armor: Ferro-Fibrous
Armament:
4 Medium Laser
2 LB 10-X AC
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3072
Tech Rating/Availability: F/X-X-F-F
Cost: 17,765,125 C-bills
Type: Bandersnatch
Technology Base: Mixed (Experimental)
Tonnage: 75
Battle Value: 1,797
Equipment | Mass | |
---|---|---|
Internal Structure | 7.5 | |
Engine | 300 Light | 14.5 |
Walking MP: | 4 | |
Running MP: | 6 | |
Jumping MP: | 4 | |
Double Heat Sink: | 10 [20] | 0 |
Gyro: | 3 | |
Cockpit: | 3 | |
Armor Factor (Ferro): | 206 | 11.5 |
Internal Structure | Armor Value | |
---|---|---|
Head | 3 | 9 |
Center Torso | 23 | 31 |
Center Torso (rear) | 10 | |
R/L Torso | 16 | 22 |
R/L Torso (rear) | 7 | |
R/L Arm | 12 | 21 |
R/L Leg | 16 | 28 |
Weapons and Ammo | Location | Critical | Tonnage |
---|---|---|---|
Void Signature System | CT/RT/LT/RA/LA/RL/LL | 1/1/1/1/1/1/1 | 0 |
Jump Jet | LL | 1 | 1 |
Medium Laser | CT | 1 | 1 |
CASE II | RT | 1 | 1 |
Medium Laser | RT | 1 | 1 |
ECM Suite | RT | 2 | 1.5 |
Jump Jet | RT | 1 | 1 |
LB 10-X AC Ammo (20) | RT | 2 | 2 |
LB 10-X AC | LA | 5 | 10 |
CASE II | LT | 1 | 1 |
Medium Laser | LT | 1 | 1 |
Jump Jet | LT | 1 | 1 |
LB 10-X AC Ammo (20) | LT | 2 | 2 |
Jump Jet | RL | 1 | 1 |
Medium Laser | HD | 1 | 1 |
Standard | None | 0 | 0 |
LB 10-X AC | RA | 5 | 10 |
Features the following design quirks: Stable, Ubiquitous (Inner Sphere)